![]() All the actions are done through those cards, so even a chunk of the rules are explained on them. But Inis has a set number of cards based on player count and the same cards are used every game. When you are first told it’s an area control game with drafting, most want to immediately compare it to Blood Rage. Units moving about a modular board with some special buildings to defend, right? Well, Inis flips area control on its head in many ways. Ok the surface, Inis looks fairly by the numbers. ![]() Recommended only for those who love truly mean area control. Even though Tammany Hall is an older design, the cutthroat nature of play makes it a memorable game of ending friendships or earning big significant other points when you as the mayor award city offices. When disagreements arise, they’re best settled with bribery, trickery, and outright backstabbery. There just so happens to be an area control game with negotiation at its core. I need to not only brood over my areas but also argue and verbally fight with my opponents you say?! Well partner, you’re in luck. It may or may not also be the only area control game on my shelf. Well, maybe it’s not unique to all of you, but it’s unique to me, as it’s the only game I have that plays like that. What makes Spirit Island unique is that you’re playing area control against the game AI. You’re fighting against the game for control of the island, teaming up with your fellow spirits to make sure you’ve got your presence in the right places, and your dahan all lined up to prevent the spread of the colonists into your home. “But Alex, Spirit Island is a co-op game, not an area control game!” is your response, and I’m going to yeet your remarks right out the window. Adrenaline absolutely succeeds in bringing the FPS feel to our tabletops and is a game I’m always willing to play. And players also drop in points the more they are killed, encouraging players to spread out their attacks vs ganging up on one player. But awards are handed out to the players who have the most tokens on the player when they died (including bonuses for whoever made the kill shot). Once a player has enough tokens, they are killed and respawn. When you do damage to a player, you add tokens to their board. But what about the area control you say? Well, at its heart, Adrenaline is an area control game where the players themselves are areas. ![]() This game was easy to play, fast-paced, and had lots of shooting, deaths, and respawns. While there were a few games in the past that tried to bring the first person shooter (FPS) video game genre to our tabletops, none quite succeeded. Unique Area Control Board Games Adrenaline ( review) Ones that do something different, go off in a new direction, or just make themselves stand out in a really crowded genre. And that’s what we are talking about today. We love us some area control games here a BGQ, but we are always on the lookout for games that break the mold or surprise us in some way. Put things in one area, try and have more of those things there than your opponents. When it comes to area control board games, we have no shortage of options for our tabletops. ![]()
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